Tuesday, 4 March 2014

Setting Up Your Project


We use the 'Media E' area because it is a local area, and this means that we can log on even if the networks are down. However, this does mean that we won't be able to access our files on here from any other computer. 



After we're logged on, we can then mount our SD card to the computer. It will show up like this on the desktop.


Within the SD card filesystem, we can then navigate to the 'PRIVATE' folder. This has our raw footage inside it.


Then we open the 'Macintosh HD' icon on the desktop. From there we navigate to Users>mediae>Movies. We then put our PRIVATE folder into that 'Movies' folder, and then rename it so that we know what shoot it's from, and when we shot it. This is so we can find it easier later on in Premiere.


Now we can open Premiere from the dock.


In the project bin, we can then double click in an empty space, and navigate to where we saved our renamed PRIVATE folder. Then it'll show up in our bin. It's in this picture as 'Rush Footage - ...'

It's important to keep this 'bin' organised by throwing various different assets into different folders (not like what we've done here); for instance having an 'Dialogue' folder, a 'Music' folder, a 'Footage' folder, and so on and so forth.

It's also important to note that these icons here are just shortcuts to the actual files in question - If you delete a file from here it will still be on your computer, right where you left it. However, this also means that if you move the file on your computer, Premiere will lose it, and you'll have to point it in the right direction by locating it in its new location This being said, Premiere's pretty clever and once you point it in the right direction it should be able to feel around for the other files you've moved if you've put them in the same location.

After that, you're ready to edit!

1 comment:

  1. Good so far but you need to explain about the importance of organisation in the project window - bins for different assets etc, and the relationship between the icons in the project window bins and the real files.

    ReplyDelete